Routing image sensor data through our Camera and FPGA Boards.
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Showing new prints of our updated headset enclosure & chassis (& some other updates)
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Includes an updated capital model of our remaining fundraising.
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We also flag a change to our Preorder Agreement for 2024 purchasers of our headset.
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Our VR display leadtimes have been significantly reduced. We recently submitted Mura samples, we're also hiring an EE!
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Discussing use of funds and our updated capital model.
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Discussing our capital situation, mistakes we made, Review Unit testimonials, & investor feedback.
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All units now upgrading to Intel i7 13th gen compute.
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We're distributing Simula One Review Units for angel investment, and are looking for institutional capital. But first: reactions to Apple's headset announcement.
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Adjusting our chassis after Review Unit feedback.
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Testing our FPGA image processing pipeline
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Adding diopter adjustments to our lenses (while we wait for our Camera Boards).
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Block diagrams showing the data flow among the Camera Boards, FPGA, & Host
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What needs to happen (& how long we think it will take) between now and Polished Review Units.
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Finishing our camera boards & discussing the next steps
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X-Raying our boards to find imperfections faster.
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Discussing the Simula One automatic IPD adjustment system.
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Discussing the philosophical and spec differences between these two headsets.
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Some drama involving the FTC vs. Meta Platforms case
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We've integrated our boards into our headset exterior; Simula now runs!
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Reporting on PCBA delays, plus a Syzygy Adapter update.
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Discussing the results of our first board integration tests.
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Showing off our assembled facial interface, and discussing VXR integration testing.
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Showing off the first batch of our assembled Review Unit boards.
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VXR board assembly video + headset exterior shots + laminar flow bench HEPA filter
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Constructing a laminar flow cabinet for dust-free lenses.
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We've delivered our VXR, Connector, & Interposer boards to a local PCBA.
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Review unit timeline update: now expecting mid-to-late July.
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Discussing expected price increases, and an update on our FPGA board connectors.
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Confirming that all units are being upgraded to 12th Intel; a 32GB RAM upgrade is now available for purchase in our preorder shop.
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High-level overview of Simula's software architecture.
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Showing off our latest review unit print and VXR board.
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Chronicling premium workstations & first-in-kind computing hardware over time. We explore why consumers don't use premium workstations like they used to.
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Discussing progress made on our Simula One review units; includes headset prints and updated renderings.
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We run our newest lenses through some optical tests + show off our VXR7200 board schematics (now open-sourced).
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Vlogger discusses the Simula One and some of its design tradeoffs.
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We're releasing (stripped down) review units, likely within the next 1-2 months.
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Discussing camera considerations for our front-facing AR Mode cameras.
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How our lenses exploit the human eye to extract maximum pixel density from our displays
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Kickstarter-style description of our headset
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Why we're hosting our own pre-orders instead of using Kickstarter. TLDR: Price reductions & greater flexibility.
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A virtual reality blog asks us questions about the Simula One
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We spend all day working on our PCs & laptops, so if there really are benefits to working in VRCs, upgrading to one could have big impacts to our work productivity.
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Comparing the Simula One to premium laptops, standalone AR headsets, & VR headsets.
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We discuss the pricing & campaign goals of Simula's imminent Kickstarter campaign.
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History of how we came to our headset design
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Comparing Simula One's specs against the Valve Index & Quest 2
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Discussing the specs, performance, & design choices of Simula's VRC.
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First teaser shot of the Simula One headset; waitlisters will start receiving updates on our headset progress.
Read moreThe Simula One is an office-focused, portable VR headset built on top of Linux VR Desktop. It provides comparable specs to a premium office laptop, but with the power of VR.
Headset specs
Compute pack specs
SimulaOS: VR Linux Distro
SimulaOS provides the Simula One with a highly customizable, open-source VR Linux distro.
Not a gamer? Never used VR before? No problem. While the Simula One supports tethered gaming, it is primarily a work-focused headset. Take it out of the box and start working in VR immediately.
What people are saying
Exited to see concrete progress towards productivity computing in AR/VR space.
— Gaby (@GitSquared) April 9, 2020
The "killer app" might just be "all the ones you already have". Getting rid of the boundaries of 2D screens will be the next revolution#SimulaVR #AR #VRhttps://t.co/SAALVQbRgh
Crabcakes and happy Friday everyone! This week we take a look at @SimulaVR 's Simula One VR computer headset and break down what exactly this standalone PCVR experience is all about!https://t.co/h6udf6EyjE
— Gramsy (@Gramsy7) April 8, 2022
The vision of the @SimulaVR CEO certainly resonates with our view of VR/AR as general computing platform rather than just for gaming: "the first portable VR headset intended primarily to replace PCs/Laptops for office work (Linux or otherwise)".Great interview, exciting hardware! https://t.co/4YrrzmeLSi
— XR4work (@XR4Work) January 28, 2022
Simula One aims at becoming your portable Linux VR computer https://t.co/3yjkcD35IB #VirtualReality #VR #Linux
— TonyVT SkarredGhost (@SkarredGhost) February 1, 2022
“If you're interested in walking while computing, the Simula One supports an AR passthrough mode”
— Julien Dorra (@juliendorra) January 24, 2022
oh… cool!
We have also built an experimental "Keyboard Apron" which can help you walk while you compute.”
🤔🤓😬🙃🔥@SimulaVR push the concept up to 11!https://t.co/0hUxKU9zWN pic.twitter.com/PNt9FmZhtd
Simula One is a $2699 standalone headset running a VR Linux distro on an Intel chip, with color cameras for hand tracking & passthrough.
— UploadVR (@UploadVR) February 16, 2022
Preorders are available for with a "no earlier than Q4" shipping target.https://t.co/v6EZPR71sQ pic.twitter.com/1GKpmR7Fwf
The Simula One: Linux VR Computer (VRC)
— NixOS (@nixos_org) March 9, 2022
"SimulaOS is built over the Godot game engine and NixOS (for reproducible headset configurations, and easy system rollbacks in case things go wrong)."https://t.co/cdtr1QAwuVhttps://t.co/ptxffVjYN3
Just pre-ordered a Simula One. Lfg https://t.co/SHSIfU67s5
— Thomas Lisankie (@TomLisankie) March 24, 2022
https://t.co/BsTk25rSHn
— Eager Beaver (@eagerbeavertech) February 17, 2022
While all current standalone VR headsets use Qualcomm Snapdragon chips, Simula One will use a Intel i7 chip intended for high end laptops - the most powerful chip in any announced standalone headset.
ついにVR環境で作業ができるLinux PCヘッドセット、Simula Oneがオーダー開始したようですね!
— 思惟かね(オモイカネ)📕🔔 (@omoi0kane) February 24, 2022
PCヘッドセット版は23万円、スタンドアロン版は31万円。 https://t.co/EJW6pHWAa4
Our headset is purposefully designed to give off a "retro computing" vibe.
— George Singer (@georgewsinger) December 21, 2021
In the 70s/80s, PCs were conceived more as "general tools for the thinking" than they were "social networking or gaming devices" (though gaming was certainly one of the many things people did on them). pic.twitter.com/IXxY5UMUxQ
Real people testing SimulaOS
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